misterboogie
01-16-2005, 05:49 AM
Lifeblood Entertainment ™ is a newly formed video game development studio whose core team is composed of a group of veteran game developers who have worked on AAA game titles such as Red Faction and System Shock 2. Lifeblood Entertainment will produce titles for the Next Generation console systems that take full advantage of their advanced cutting edge technologies and graphics rendering systems.
Our goal at Lifeblood Entertainment™ is to provide casual and hardcore gamers the most authentic and mind-boggling Horror/Suspense shooter titles on the planet while utilizing the best technology available for next generation console systems. Lifeblood’s first title, under the art direction of top artist Douglas Shuler (Magic The Gathering), is a Horror/Suspense shooter titled which features a combination of 1st and 3rd person perspectives, in-depth story lines, breath taking cinematics, on-line capabilities, and speech recognition technology based within the supernatural element.
Lifeblood Entertainment itself is a hybrid studio with the capacity to create high-end animation, special effects, motion capture, and post production work for both multi-platform video game development and film work and will utilize the best engine available for license on Next Gen. platforms, Unreal 3.
If your goal is to be one of the best, to work with the best, and to be a part of the industries next great franchise title, then Lifeblood Games is the place for you!!
We are looking for:
Programmers: Unreal experienced programmers for AI, Camera development, and Engine modifications. Experience with Speech recognition tools and implementation is a plus.
Artists: Experienced High Poly character and environment modelers. Texture artists capable of creating photo realistic character and environment textures.
Animators: Animators with film or game backgrounds with extensive cinematic style experience and in game development using 3D Studio Max 7.
Motion Capture Expert: We are looking for an experienced MoCap specialist who can operate mocap equipment and rig actors for mocap sessions.
Please send samples of your work and resume to marc@lifebloodgames.com (marc@lifebloodgames.com)
Our goal at Lifeblood Entertainment™ is to provide casual and hardcore gamers the most authentic and mind-boggling Horror/Suspense shooter titles on the planet while utilizing the best technology available for next generation console systems. Lifeblood’s first title, under the art direction of top artist Douglas Shuler (Magic The Gathering), is a Horror/Suspense shooter titled which features a combination of 1st and 3rd person perspectives, in-depth story lines, breath taking cinematics, on-line capabilities, and speech recognition technology based within the supernatural element.
Lifeblood Entertainment itself is a hybrid studio with the capacity to create high-end animation, special effects, motion capture, and post production work for both multi-platform video game development and film work and will utilize the best engine available for license on Next Gen. platforms, Unreal 3.
If your goal is to be one of the best, to work with the best, and to be a part of the industries next great franchise title, then Lifeblood Games is the place for you!!
We are looking for:
Programmers: Unreal experienced programmers for AI, Camera development, and Engine modifications. Experience with Speech recognition tools and implementation is a plus.
Artists: Experienced High Poly character and environment modelers. Texture artists capable of creating photo realistic character and environment textures.
Animators: Animators with film or game backgrounds with extensive cinematic style experience and in game development using 3D Studio Max 7.
Motion Capture Expert: We are looking for an experienced MoCap specialist who can operate mocap equipment and rig actors for mocap sessions.
Please send samples of your work and resume to marc@lifebloodgames.com (marc@lifebloodgames.com)
