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CataFa
01-15-2005, 01:43 PM
Hi all,

this is a new character I have completed and I'd like to show it to know your comments.

She is a normal,classical girl :) She is 2720 poly and she has the face modelled for animations(eyes, eyelids,mouth..).
I have planned also a jacket for her but I didn't textured it yet.

2x512 texture

C&C are welcome,thanks!

http://web.infinito.it/utenti/f/fihell/Girl/GirlUpdate.jpg

http://web.infinito.it/utenti/f/fihell/Girl/GirlUpdateSide.jpg

http://web.infinito.it/utenti/f/fihell/Girl/GirlUpdateUser.jpg

ChimpanG
01-15-2005, 02:25 PM
Those pics dont do it justice, its hard to see its geometry very well, tried a light tracer render? could help with looking at it, or just throw an omnilight in there somewhere.
at first look the geometry seems nice [the wireframe pic shows this] i will look deeper later.

DanGrover
01-15-2005, 05:33 PM
I think the proportions are mostly all right, but daaayyyuuuummm, baby got back!

BlackLight
01-15-2005, 06:12 PM
Her lower legs are far too thin, there's no definition for her calf muscles. Also, I agree about her butt being too large! :eek:

CataFa
01-16-2005, 12:20 PM
Thanks for all the comments.
I have changed a little bit the model: butt(I know it was big, but I saw real person reference to build it :)) , and face proportions.
I think she look better this way.

ghl: I'm posting a render with a basic three-point lighting.

Blacklight: I didn't define to much the calf because she is wearing jeans so usually you can't see the leg very defined.

Any suggestion to improve the lighting will be really appreciated.

http://web.infinito.it/utenti/f/fihell/Girl/GirlUpdate2.jpg

http://web.infinito.it/utenti/f/fihell/Girl/GirlUpdateHead.jpg

http://web.infinito.it/utenti/f/fihell/Girl/GirlREnder.jpg

WAcky
01-16-2005, 12:49 PM
that lighting looks much much much much better! :thumbsup:

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