View Full Version : Sig02 Multibounce (a.k.a Why William Rocks)
I had some time today, so I thought I'd render out the ChildGI scene included with the Sig02 content. Radiosity, Enhanced Medium AA, 4 indirect bounces, Adaptive Sampling turned off. Rendered at 1280x960 :) (btw, great job, William and Policarpo, on the model/scene. Looks wonderful, especially with a large number of bounces :))
Heh, that's the scary part. :) I think turning off Adaptive Sampling while increasing bounce number really boosted the times. 4 hours, 4 minutes on a 1 ghz Athlon, 1.5 gb ram (although only about 200 was used)
09-08-2002, 02:01 AM
Policarpo actually set the scene up....I only supplied the model...Policarpo is great at setting up lights!
Ah, sorry about that. That's what I get for making assumptions :) Still, great job, you two.
Yeh, I certainly expect it to take awhile! :)
01-13-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.