Eretick
01-14-2005, 03:21 PM
Hi all!
I am making a plugin for Maya6.0!(I use API)
I want to convert maya paint effects hair to curves (render it by prman)
My non-expert opinion that all data about hairs shape stored in node pfxHair in attribute renderHair (I mean real pfx hair not nurbs curves that we can see in viewport)
but I dont know form of data in this attribute and how to read it.
May by somebody can help me!
I am making a plugin for Maya6.0!(I use API)
I want to convert maya paint effects hair to curves (render it by prman)
My non-expert opinion that all data about hairs shape stored in node pfxHair in attribute renderHair (I mean real pfx hair not nurbs curves that we can see in viewport)
but I dont know form of data in this attribute and how to read it.
May by somebody can help me!
