Chewbacca
01-14-2005, 04:08 PM
Full Fat is a well established and succesful video game development company based in west midlands in the heart of England.
We currently have art vacancies available in our GBA development dept.
We are on the look out for a talented 2D Pixel Pusher with a focus (but not limited to) Character Animation.
This is an IN-HOUSE role. The succesful candidate must be prepared to Relocate. (relocation packages can be arranged)
The perfect candidate would have experience of creating quality character animations to a high standard.
Skills to include:
- A good working knowledge of GBA hardware and limitations
- Committed to producing high caliber work
- Must be proficient in low colour pixel art packages such as Pro-motion & Dpaint
- Flexibility to learn and effectively use in-house proprietary development tools
- Self Motivated
- Passion for games and game development
- Photoshop Experience is of benefit
- Good communicator with excellent organizational skills
Additional experience of developing HUD's, Spot FX and additional minor sprite elements also crucial.
Future opportunties available to work on other high end platforms.
Is that you? If so, send your CV, softography and samples of your work to:
Pranson@full-fat.com
Subject: GBA Character Animator Vacancy
__________________________________________________________________________
Company Profile
Established in 1996, Full Fat is growing into an experienced and respected independant video game developer.
Based in Coventry, U.K. the company has an impressively strong track record having developed over 50 titles.
Known previously for its work on high-profile handheld licences, today, Full Fat develops its own proprietary multi-format technology for all major game platforms, with the aim of developing innovative and original 'self-IP'.
We currently have art vacancies available in our GBA development dept.
We are on the look out for a talented 2D Pixel Pusher with a focus (but not limited to) Character Animation.
This is an IN-HOUSE role. The succesful candidate must be prepared to Relocate. (relocation packages can be arranged)
The perfect candidate would have experience of creating quality character animations to a high standard.
Skills to include:
- A good working knowledge of GBA hardware and limitations
- Committed to producing high caliber work
- Must be proficient in low colour pixel art packages such as Pro-motion & Dpaint
- Flexibility to learn and effectively use in-house proprietary development tools
- Self Motivated
- Passion for games and game development
- Photoshop Experience is of benefit
- Good communicator with excellent organizational skills
Additional experience of developing HUD's, Spot FX and additional minor sprite elements also crucial.
Future opportunties available to work on other high end platforms.
Is that you? If so, send your CV, softography and samples of your work to:
Pranson@full-fat.com
Subject: GBA Character Animator Vacancy
__________________________________________________________________________
Company Profile
Established in 1996, Full Fat is growing into an experienced and respected independant video game developer.
Based in Coventry, U.K. the company has an impressively strong track record having developed over 50 titles.
Known previously for its work on high-profile handheld licences, today, Full Fat develops its own proprietary multi-format technology for all major game platforms, with the aim of developing innovative and original 'self-IP'.
