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mbw
01-14-2005, 02:01 AM
I just found out about the ability to draw particles in 3D space using
the Pdraw node. I got it to work with Pyrocluster, but couldn't get it
to work with other geometry. I could draw the particles but no matter
what I did with the "Particle Geometry object" I couldn't Pdraw
my cube particles. They just didn't show up even though the particle was
drawn at render time I got no cube.

Any ideas? Thanks..

Mark

JDP
01-14-2005, 02:42 AM
Have you connected a PShape node to the particle birth port of the PDraw node? Also, I,ve found that if you have the Thinking Particles settings set to not show objects and render to the viewport nothing will show up unless you check Use Render LOD for the viewport. Also make sure you play foward a few frames then rewind to initiate the particles. HTH

mbw
01-14-2005, 04:09 AM
Have you connected a PShape node to the particle birth port of the PDraw node? Also, I,ve found that if you have the Thinking Particles settings set to not show objects and render to the viewport nothing will show up unless you check Use Render LOD for the viewport. Also make sure you play foward a few frames then rewind to initiate the particles. HTH

JDP,
Thanks for the help. I had totally forgotten about the Pshape node. Once this
was put in, it worked fine except for the scaling that the Pshape node does to
the object. Arrgg..

Thanks again

Mark

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