pixeltrigger
01-13-2005, 06:27 PM
Hi Guys,
I was wondering if anyone has run into this on Max 6....
We are building a scene and have merged geometry from other scenes. We noticed that the file sizes have been increased exponentially. We've tried collapsing stacks and killing dead UV's. Just wondering if anyone else has experienced this and what you found might have caused this. We do bundles of geometry grouped as well...
Thanks in advance.
Ash
I was wondering if anyone has run into this on Max 6....
We are building a scene and have merged geometry from other scenes. We noticed that the file sizes have been increased exponentially. We've tried collapsing stacks and killing dead UV's. Just wondering if anyone else has experienced this and what you found might have caused this. We do bundles of geometry grouped as well...
Thanks in advance.
Ash
