01-13-2005, 03:47 AM
I'm currently having a problem with UVs on his upper legs and some other places. I can see the UVs in the UV editor move around if i drag the time slider, this causes the texture to jump around on the geometry in the viewport and in renders. The same texture used on his upper leg is used on his shoulders ect. and are working just fine. I've created new UVs for the upper leg but the problem remains. You can see the checker map of the new UV move around on the geometry if the time slider is draged???