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capone_adam
01-13-2005, 03:36 AM
I have this character made of about 5 objects. I've just unwrapped it all into one texture map but now when I try and render to texture as normal map I usually just get one solid colour. Apart from one object were it sort of works but is based on how it USED to be unwrapped. Basically no matter what I do it just won't take my new UV's into account. Also if anything does appear it now all looks jagged.

Any ideas as to whats going on here?

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01-20-2006, 10:00 AM
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