capone_adam
01-13-2005, 03:36 AM
I have this character made of about 5 objects. I've just unwrapped it all into one texture map but now when I try and render to texture as normal map I usually just get one solid colour. Apart from one object were it sort of works but is based on how it USED to be unwrapped. Basically no matter what I do it just won't take my new UV's into account. Also if anything does appear it now all looks jagged.
Any ideas as to whats going on here?
Any ideas as to whats going on here?
