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Dave_Hingley
01-12-2005, 10:11 PM
Hi long time lurker fist time caller.
i was wondering if anyon on the boards had any ideas on how to rig up a springy arm in 3dsmax 7
i am animating a characrer that had springs that join the hands to the body. the hands are linke to a couple of bones and what o currently have working at the moment is a spline that si linkes to the bones using linked x forms and then there is a spring which is defomred using pathd deformer WSM.

for the elbows this works great. the mesh deforms really well but when i put the characters arm down by its side, the mesh distorts badly.

i have tried using a dynamic spring but without much lick and spline controlers still suffer from the same problem

any ideas?

cheers

Dave Hingley

Dave_Hingley
01-15-2005, 09:17 AM
its ok panic over got it sussed. looks good now thanks anyway

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