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jussing
01-09-2005, 09:59 PM
Hey all,

here's the result from this WIP (http://www.cgtalk.com/showthread.php?t=182249). The setting is a fantasy-ish cave with a lava stream flowing through it. NOT the good guys' fortress. ;) Please crit & comment.

Software: 3ds max, After Effects, Photoshop

*** UPDATE! New and darker composite:
Quicktime MOV (http://www.duck.dk/cgi/lava_bridge_jussing.mov) - 10.7 MB

Cheers,
- Jonas

http://www.diku.dk/hjemmesider/studerende/duck/lava_poster.jpg

JoeB2C
01-09-2005, 10:51 PM
Wow! Very, very nice work man. I especially like the hot vibrating air from the lave-flow.

It was also nice to view it develop. Great Job. :thumbsup:

cg219
01-09-2005, 10:53 PM
Wow, that was great. I just think you need to speed up the camera a tad towards the end when the music gets faster. But either way, great animation, the music really brings it out more. Great Job.

Zabian
01-09-2005, 11:09 PM
Vey nice.:thumbsup:

Latter
01-09-2005, 11:46 PM
Beautiful work Jussing. I thought the lava would be difficult to make but you have made it look great. :thumbsup:

MisterE
01-10-2005, 12:53 AM
Hey Jussing! As you know, I've been following your WIP thread since the beginning. So seeing the final come together, I can truly say: this turned out INCREDIBLY AMAZING! The lava, the smoke, walls, demon headstone all combined w/ the sync of the music make this piece seem like it came directly from a movie/movie trailer.

Job well done! :scream:

jussing
01-10-2005, 02:59 AM
Thank you guys, you're all too kind! :blush:

Just for kicks, here's an animation that shows the difference from previz to final... :D

Click here to download (http://www.duck.dk/cgi/lava_progress.mov) (5.2 MB Quicktime)

Cheers,
- Jonas

looksirdroids
01-10-2005, 08:43 AM
Really amazing with great D&D like feel to it.

leep
01-10-2005, 09:13 AM
Super Cool! :thumbsup:

jubay
01-11-2005, 09:39 AM
excellent work! it really give u the feeling of the hear there...

jussing
02-18-2005, 05:11 PM
Here's a hi-res still I submitted to Expose III. :)

http://www.duck.dk/cgi/lava_bridge.jpg

Lfx
02-18-2005, 07:19 PM
Great!
Love the modeling, Love the lava, Love the Music! :thumbsup:
All your work is great so I guess all I can say is I hope I can see lots more!

LFX

ktamiola
02-19-2005, 12:14 AM
Hi...

It is a very nice piece ... However the camera, could speed up just at the end of the clip (suychronize it with music) ... Good job!

One more thing, personal feeling:

You could decrease the light intensity in the main chamber and allow lava to do its trick ...

Good luck ...

usernamerequired
02-20-2005, 03:36 AM
the scene is way to bright, the light should be coming from the lava

kgaulin
02-20-2005, 05:08 PM
Looks awesome!! Very nice camera movement as well, good job

rblitz7
10-20-2005, 02:35 AM
Awesome job man!! I love this animation.:scream:

iayestaran
10-20-2005, 04:29 PM
I must agree with those few others about the lighting...it's way too bright...tone down yr ambient, way down; just mostly rely on the light emitting of the lava. I believe it will add a whole new sense of drama to the whole piece...as it is you seem to be relying on the score for alot of the drama. It's got alot of potential. You might also try an occlusion pass to darken up those creases.
nice job

jussing
10-20-2005, 06:03 PM
Hi all, thanks for the compliments!

Monitor calibration is a bitch when it comes to dark pieces, and this ones looks different for each monitor I've viewed it on.

I have however, created a new composite a few months back.

I'll compress it for web download, and upload it in a few minutes. ;)

Cheers everybody,
- Jonas

iayestaran
10-20-2005, 06:47 PM
cool!! looing forward to it!!

jussing
10-20-2005, 08:58 PM
Here it is, a darker composite:

Quicktime MOV (http://www.duck.dk/cgi/lava_bridge_jussing.mov) - 10.7 MB

Maybe still too bright for some of you, but now it looks exactly like I want it to. :)

Thanks again for the input and compliments!

Cheers,
- Jonas

cgidude
11-10-2005, 08:26 PM
lovely job.. Is it possible to give some break down to how you done the multi passes of the rendering in max. I have seen in your reel that you made many pass sun light, background, z-depth etc. After you have all the passes you blend then on after effects? can you explain a bit please?

Many thanks
chris

Silverwing
11-10-2005, 10:39 PM
Looks like a huge budged fx-shot from a big fx-studio!

Great Work... Phantastic lighting texturung rendering and compositing
Keep it up!

jussing
11-11-2005, 02:36 PM
Thanks guys! :)

cgi_dude, I replied in your thread (http://forums.cgsociety.org/showthread.php?p=2814585).

Cheers,
- Jonas

Drakaran
11-12-2005, 05:24 PM
pretty cool design, lighting and coloring. only nig I see is the texturing isn't "fine" enough and too much spec so it kinda looks toyish.

jussing
11-13-2005, 01:26 AM
Hi, thanks for the feedback. Which parts have too much spec?

Cheers,
- Jonas

Manwich
11-13-2005, 04:29 PM
Wow just watched ur clip that looks amazing....the lava looks great any chance you
could gimme a brief how-to tutorial? is it just down to the texture mapping or is it
actual flow using realflow or sumin??

thanx

Manwich

Dagibit
11-14-2005, 12:26 AM
The lava is spectacular! how did you manage to have it break apart on the slopes?

jussing
11-14-2005, 08:11 AM
Hi guys, thanks for the interest!

The shape of the lava flow is done by sliding the flat lava mesh through an FFD modifier, as seen in the january demo reel (http://www.duck.dk/cgi/demoreel_jussing_2005_january.mov).

The pieces in the lava are made by using the cellular procedural map. Using the falloff map, the lava has a different map on the slopes, where the parameters in the cellular map make the chips smaller.

Was that understandable? ;)

Cheers folks,
- Jonas

Dagibit
11-14-2005, 12:19 PM
Completely. Thanks for the tip!

Loulu79
11-14-2005, 04:19 PM
Very good indeed. Simple camera movement...yet effective. Well done!:thumbsup:

Xboxpsycho
11-15-2005, 03:20 AM
Wow, i really liked that animation! Music went great with it too!:thumbsup:

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