View Full Version : Yellow Woman, Nicolas Blanchard (3D)
bartabac_99 01-08-2005, 05:02 PM http://www.cgnetworks.com/gallerycrits/14175/14175_1105207355_medium.jpg
Title: Yellow Woman
Name: Nicolas Blanchard
Country: France
Software: 3ds max
I tried to make a picture inspired by a bottle of perfume I offered to my baby for her birthday.
I would show the two sides of the bottle. This is an exercise of lightning and shading to because I "just" used scanline render. Thanks to the original sculptor author for this beauty.
This is for Mary ...
>> Hi resolution image << (http://www.meticulous.fr.st/3d/3D_pics/fullsize/chapeau_full.jpg)
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aliasali
01-10-2005, 01:49 AM
Such a great model! great design! i really loved it!:D
Have u used SSS? and its very good for Scanline,in my eyes.
keep up the nice job
B3AND1P
01-10-2005, 02:38 AM
I think everything looks great, but I see some scale issues with the texture on the back wall. The texture there makes it look likea full size wall, but then the huge picture frame doesn't quite fit in. I would look at the texture on a wall when the camera is that close.
KaDDD
01-10-2005, 11:36 AM
an excellent scan line render
in part the textures,very good details,the soft shadows is perfet too
it 's look like a render engine plugins like ! ! !(v-ray or brazil , other.....)
very good studies !! !
arf c du bon boulot ,pour du scan line ca tue ! !! les meme parametres sur ton rat ou un autre modeles stp . .. .. :thumbsup:
bartabac_99
01-10-2005, 07:11 PM
Madlight_1988 : I didin't use any SSS, the body is just raytrace material with some color in transparency parameter (and the woman design isn't mine but shhhhuuutttttt !)
B3AND1P : Yes maybe you're right, I'll will working more on textures next time.
m@lonet : who are you ? :) thanks.
linen_umbrella
01-12-2005, 09:26 PM
It's impossible to really critique a still based on a custom made piece of art so all I can really say is that the wall looks wonderful :)
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