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mthemelis
01-08-2005, 12:02 PM
hi all,

best wishes for a happy new year!

i was trying to export my scene from maya 6 to mi, so as to send it to a renderfarm for rendering and i got c++ runtime errors.
then i tried to export it to obj and try to experiment with that, but i got the same thing.

however i can export any other scene that i have tried in both formats.

i noticed in the output log that i got errors in almost every dll exe etc etc file that maya uses.

is there a way to check what is wrong with my file? is it probable that a wrong shape can cause such mulfunction or is it something more?


thanks
mike

ps it renders ok in maya.

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