mthemelis
01-08-2005, 12:02 PM
hi all,
best wishes for a happy new year!
i was trying to export my scene from maya 6 to mi, so as to send it to a renderfarm for rendering and i got c++ runtime errors.
then i tried to export it to obj and try to experiment with that, but i got the same thing.
however i can export any other scene that i have tried in both formats.
i noticed in the output log that i got errors in almost every dll exe etc etc file that maya uses.
is there a way to check what is wrong with my file? is it probable that a wrong shape can cause such mulfunction or is it something more?
thanks
mike
ps it renders ok in maya.
best wishes for a happy new year!
i was trying to export my scene from maya 6 to mi, so as to send it to a renderfarm for rendering and i got c++ runtime errors.
then i tried to export it to obj and try to experiment with that, but i got the same thing.
however i can export any other scene that i have tried in both formats.
i noticed in the output log that i got errors in almost every dll exe etc etc file that maya uses.
is there a way to check what is wrong with my file? is it probable that a wrong shape can cause such mulfunction or is it something more?
thanks
mike
ps it renders ok in maya.
