monsitj
01-04-2005, 04:47 PM
Hi! , just want to know the up to date workflow ,
first , i have to tell that , i'm not the professional , and all i know about modeling workflow is
1. nurb- modeling : (surface) for industrial design , car , that require accurate , use trim surface , etc,
2. polygon- subdivision:(solid) for charactor and organic modeling
3. Multi-patch modeling : a series of network curve to form the surface,
and my curious is , after i watch the old holllywood film making- of , they rely heavily on multi-patch method ,
the point is , now , what method that professional artist use? is it important that u have to model in multipatch method effeiciency for break in to the professional industry,
thanks in advance for any comments!!:)
first , i have to tell that , i'm not the professional , and all i know about modeling workflow is
1. nurb- modeling : (surface) for industrial design , car , that require accurate , use trim surface , etc,
2. polygon- subdivision:(solid) for charactor and organic modeling
3. Multi-patch modeling : a series of network curve to form the surface,
and my curious is , after i watch the old holllywood film making- of , they rely heavily on multi-patch method ,
the point is , now , what method that professional artist use? is it important that u have to model in multipatch method effeiciency for break in to the professional industry,
thanks in advance for any comments!!:)
