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_david
01-03-2005, 03:26 PM
hi.
my problem:
i have a very big object - many many polys. i want to get rid of the not necessary polygons, so i am spraying the whole object with some particles.

now, how can i gather information if and which poly has been hit?:shrug:

thanks in advance for help.

david

kikine
01-04-2005, 07:18 AM
Hello David

There must be a better solution but you can try this: Make your polys collide with particles. Check in the relationships editor that all your polys collide.
Then, use: "collision -q particleShape1;" in the command line. It returns all of the geometries that particleShape1 is colliding with.

So happy new year and good luck.

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