View Full Version : Deak Ferrand on 'Blade: Trinity'
01-02-2005, 03:43 PM
Experienced designer, matte painter and Hatch co-founder, Deak Ferrand, talks to vfxblog about his work on Blade: Trinity and breaks down the Ziggaraut sequence from the film.
01-03-2005, 05:13 AM
Wasn't a big fan of Blade 3, but good lord does his company Hatchfx have some awesome work on their site.
01-03-2005, 08:50 PM
I thought that Blade Trinity was ****ing hilarious! The VFX were quite good as well... :)
01-20-2006, 08:00 AM
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