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vfxblog
01-02-2005, 02:43 PM
Experienced designer, matte painter and Hatch co-founder, Deak Ferrand, talks to vfxblog about his work on Blade: Trinity and breaks down the Ziggaraut sequence from the film.

http://www.vfxblog.com/vfx/2005/week1/index.html#a0003110294

darkSharp
01-03-2005, 04:13 AM
Wasn't a big fan of Blade 3, but good lord does his company Hatchfx have some awesome work on their site.

http://www.hatchfx.com

Boone
01-03-2005, 07:50 PM
I thought that Blade Trinity was ****ing hilarious! The VFX were quite good as well... :)

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