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tcobb
12-29-2004, 02:53 PM
I have a character I'm animating and I have a couple of problems:

1. I have a uv texture, but the diffusion channel does not move with the uv's when I animate him. I had noise in the channel, and I had it set to "texture". Should I set it to "object"? Or something else?

2. I have Shave hair on the character's head. This, too, does not want to move with the character. It's just not following the bones at all. Is there something I have to do to make that work?

Thanks

rendermania
12-29-2004, 03:56 PM
For the texture, have you used the 'stick texture' tag? that should pin the material to the moving character/UVs. not sure about the diffusion channel noise, but it should stick as well unless its mapped onto something like 'world'.

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