PDA

View Full Version : Vanishing morphs in LW 8... What the heck...?


grafikdon
12-29-2004, 01:51 AM
Season's greetings L'wavers :D

Ahem! Ok I have some scenes animated in LW 8 with morph mixer extensively applied. I checked everything and concluded it was time to hit that render button. I closed the scene and opened up other scenes to ensure I got the settings right before rendering. With all the previews done I loaded the previous scene and rendered. When I came back the rendering was done but the morph mixer was not there! It was just the characters moving...no blinking, no lip movement no morph!

I figured I did something wrong but when I loaded the other scenes...all the morph mixer I applied to the characters were gone! Believe me I wasn't dreaming...I sure used the morph mixer with audio loaded. I have absolutely no idea why this came to be...can't figure that out because I have never experienced that kind of setback...never heard of it either.

This project is due in two days and I am 4 shots away from completion... Does anyone know why this is happening...geez, I have to do the the last 4 shots over with so much lip synch!
And I thought I will have this wrapped up tomorrow...

Dennik
12-29-2004, 02:23 AM
Open your scene files with a text editor and see if morph mixer is still there, but doesn't apply because of some other error.
That error may be because your object files somehow got corrupted. I've seen it happening before.
Check your object files if they still have their morphs. If they do, check if all morphs are properly named "name.morph" and also if the layers are named (thats an old bug with the layer names, it doesn't exist in latest versions but you never know)
Last step is to open a new object file, copy paste all your layers to that file and save the object again. I've found that copying an object to a new file, corrects many strage errors.
Good luck with your project!

grafikdon
12-29-2004, 02:26 AM
Open your scene files with a text editor and see if morph mixer is still there, but doesn't apply because of some other error.
That error may be because your object files somehow got corrupted. I've seen it happening before.
Check your object files if they still have their morphs. If they do, check if all morphs are properly named "name.morph" and also if the layers are named (thats an old bug with the layer names, it doesn't exist in latest versions but you never know)
Last step is to open a new object file, copy paste all your layers to that file and save the object again. I've found that copying an object to a new file, corrects many strage errors.
Good luck with your project!



Roger that, big fella...I'll try 'em right now.

CGTalk Moderation
01-20-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.