stephen2002
12-24-2004, 12:37 PM
I recently finished my first cell-shaded computer graphic work, Mobile Assault. I really wanted to focus on animation here, and I tend to go crazy with the modeling/texturing/lighting and then stall out on the animation. So I reversed the process, the cell shading allowed for a good look using low-poly geometry. Click an image below for a high-res version.
http://www.solarflarestudios.com/CG/mech/mech1.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech1.jpg)http://www.solarflarestudios.com/CG/mech/mech2.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech2.jpg)
http://www.solarflarestudios.com/CG/mech/mech1.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech3.jpg)http://www.solarflarestudios.com/CG/mech/mech4.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech2.jpg)
Video run time 00:01:07
High Quality (http://www.solarflarestudios.com/CG/mech/mechHIGH.avi) - 18.8 MB
Low Quality (http://www.solarflarestudios.com/CG/mech/mechLOW.avi) - 7.24 MB
Have a look, tell me what you think. I do plan on working on this one more at a later time, so any suggestions are appreciated so I can improve the piece.
http://www.solarflarestudios.com/CG/mech/mech1.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech1.jpg)http://www.solarflarestudios.com/CG/mech/mech2.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech2.jpg)
http://www.solarflarestudios.com/CG/mech/mech1.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech3.jpg)http://www.solarflarestudios.com/CG/mech/mech4.jpg (http://www.solarflarestudios.com/CG/mech/BIGmech2.jpg)
Video run time 00:01:07
High Quality (http://www.solarflarestudios.com/CG/mech/mechHIGH.avi) - 18.8 MB
Low Quality (http://www.solarflarestudios.com/CG/mech/mechLOW.avi) - 7.24 MB
Have a look, tell me what you think. I do plan on working on this one more at a later time, so any suggestions are appreciated so I can improve the piece.
