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View Full Version : Character: Mutant Lizzard


RatPoiZon
09-03-2002, 03:36 AM
This is my first complete model done with the meshtools... and I am kinda pround of that, so let me present the MUTANT LIZZARD (standing ovation) well first I deicided I'd go for an OLD Fallout type of look... which really didn't work as you can see:

http://www.squonkamatic.net/nv-grafix/art/L_rusty.jpg
http://www.squonkamatic.net/nv-grafix/art/L_rusty1.jpg

then I have discovered a very neat texture for a somewhat realistic looking metal... and changed some bits about the way this character looked:

http://www.squonkamatic.net/nv-grafix/art/L_metalic.jpg
http://www.squonkamatic.net/nv-grafix/art/L_metalic1.jpg

Now they're all yours to criticize... enjoy. Oh and keep in mind that this was my very first high-poly model and the head was actually done for a tutorial... I liked it so much that decided to make a character with it, and off I went. As you can also see there was much more love put into the upper body than the lower body... I don't know why I did that, maybe I was in a rush to finish it.

Ezz
09-03-2002, 08:20 AM
Nice.....!!!

Work a bit more on the hands !!!!


ezz

Frank Dodd
09-03-2002, 12:11 PM
Certainly a good first try well done. An unusual fat headed toad/lizard creature. My comments would be to (make some back ups :) ) and place some more detail into the lips and the ridge of the head the rest of the body looks good I agree the hands could be more Lizard like!? :beer:

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