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cdinic
09-03-2002, 12:58 AM
I have been spending some serious time in combustion, and have come across a few major week areas.

I have also spent a decent amount of time on AF.

I don't like either!

I am very interested in everyones thoughts.

-Chris

Chris
09-03-2002, 01:32 AM
I lurve combustion - I just wish it:

a. had some scripting support

&
b. supported &^%$$@% DV codec!

:)

RealThing
09-03-2002, 05:31 PM
Chris have you given Digital Fusion a look? I've found it to be much faster than AFX and Combustion and I find it's node based workflow gives you more flexible and power when compared to the layered based paradims. Although it does take some time to get used to. Download the demo at eyeon's website (http://www.eyeonline.com/) and give it a whirl. Remember that DF4 is just around the corner and I'm sure there will be a demo of it available once it's released. But it has a number of great improvements which include a fully integrated scripting language.

KiboOst
09-03-2002, 06:35 PM
For me, combustion got my heart, definitely (maybe flame ?) !

Kib

Marley
09-03-2002, 07:59 PM
Since you ask this in the 3dsmax forum i suppose you use 3dsmax yourself ???

Combustion + 3D Studio Max = :buttrock: :buttrock: :buttrock:

Start playing around with rpf files or try using combustion workspaces as animated textures in max --- seldomly seen somthing so powerfull (on a standart PC that is).

In the end it's all about what you need for your projects ... for simple post-production you can use AE as well. But when it comes to keying, tracking and color correction - combustion is a must!

AND I AM LUCKY WORKING ON 2.0 !!!

:bounce: :bounce:

dvornik
09-03-2002, 08:05 PM
Guys, do you know of some tutorials or something on cumbustion/max integration? We have combustion2 installed here (we are a school) and I'm trying to learn the workflow. I know about the ones that come with the programs.

Marley
09-03-2002, 10:19 PM
I think the tutorials shipping with combustion 2 are more than enough. All nice pdf tutorials with great examples. They explain (almost) everything there is, also 3dsmax integration. I couldn't think of better explanations.

So there is no need for more tutorials, except very specific ones maybe.

It's not like a 3D Package, where you have endless possibilities in doing things and therefore could read tutorials on different things for the rest of your days :wip:

cheers!:beer:

GRMac13
09-04-2002, 03:44 AM
Is there any way to export AE projects into combustion? Or, better yet, is there a way to export AE projects as .rla sequences so I can use filters from After Effects and then further edit the layers in combustion?

Dougy
09-04-2002, 12:06 PM
Cant comment on DF (although I'm downloading the demo right now:) ) but going from AE to C2 we are finding C2 sooooo nice.

AE's interface is a mess. When you get used to it the C2 interface is clean and logical. We're also finding the integration with Max one of it's best points - RPF motion blur is a HUGE time saver.

But we also wish C2 had scripting and, more importantly, a way of displaying the output to a PAL monitor that doesn't require a megabucks graphics card!.

baby
09-04-2002, 12:48 PM
for a long time...

and luv it !!!! especially the 5 !!!


I tried combustion several times...and I hate it...

even with the doc on my desk !!!

RealThing
09-04-2002, 02:26 PM
Well I think that you'll find what works for one person and their production pipeline doesn't work for the next. So there is no such thing as the "best" of anything. It's a personal choice although by looking at all the software wars on web boards it seems as though people tend to forget this or they feel a need to justify their purchase decisions. So I'm not going to go into why I use Digital Fusion or even why I think it's the best choice but I will offer this advice. There are alot of great apps out there and they all deserve a good hard look. So try them all out for a while....most of them do have demo's and or you can borrow a copy from a local dealer/rep. Take the time to get familiar with each of them. If possible get the local dealer/rep to come and give you a demo. Then do the tutorials and most importantly really bang on them with a typical composite using your own files. Be sure to check out the support structure behind the products....both the online communities because peer support is a truely great thing. As well as the support from the company...this may be a hard thing to judge from a limited time but you can normally tell by the amount of company presence on the peer based support. By taking the time to really test the software it will give the one that fits you best time to rise to the top. Truely if I were in the market for a compositing app at the moment I'd wait and see what DF 4 has to offer.

baby
09-04-2002, 06:49 PM
you're right...
I said I hated it...but I know you can do great stuff with and that's why a lot of people use it and that's why I tried several time to learn it...

but no way...I couln't get the way it's built.
And it's strange but I find after is much more like max than combustion (which is supposed to be like a flame flint ect ect)

CHRiTTeR
09-04-2002, 07:38 PM
RealThing: Yep, glad somebody finaly said it!

What's the difference between

Fire
Flint
Combustion
Inferno
Flame
Smoke

? :shrug:

Chris
09-04-2002, 08:54 PM
Apart from the $$$?:)

Well Smoke & Flame are Non Linear Editors. While Combustion, Flint, Flame & Inferno are compositors. Combustion is a software only option. Flint, Flame & Inferno are Software/Hardware options. As the price goes up, so do the formats that they can handle & the things they can do in real time. the discreet products page has more infomation, you just have to read in between all the hype.

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