View Full Version : particle array bump map sliding??!!
feelinFroggy 12-21-2004, 05:48 PM OK I know it's something simple but when I create a particle system using instanced geometry and that geometry has a procedural bump map like cellular or smoke and I render the particles, the bump map slides all over the place? How do I assign it to each particle without moving?
Thanks
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vertigo
12-21-2004, 07:28 PM
Try collapsing the stack after applying UVW Modifier to the instanced geometry. It could work.
Greets
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