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Animare
09-02-2002, 01:59 AM
I am trying to perform like a path deform to make some objects follow a path,aligining next to each other but not deforming, like bullets on a chain for example. What is the best technique for this?

Eg say a curved spline and I want a 100 spheres to following along that line...whats the best technique for this?

pete
09-02-2002, 03:34 AM
You could use a path controller,
that wont deform the mesh of the spheres.. or you could use a particle system that has been space warped to the curve using the "path Follow" force. .

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