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bahman
12-18-2004, 06:06 PM
Hi Everyone

I have a problem with bump in Prman 11.3.
I'm using rat 5.5. In slim, I maked a displacement and then I attached it to ensemble (with simple blinn shader).
When I rendered the image, normals on my surface in some areas became reverse (or I think that normals became reversed).
The option "Do Displacement" was disabled (With displacement this problem doesn't occur).

It's a slim template problem or Did I forget something?

Does anyone have this problem, any solution would you recommend?

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