erebos
12-18-2004, 12:28 AM
okay, over the past month i have been working on my own film project. after finishing all my filming a couple of weeks back, i began on putting together what is a pretty post-production intensive project.
I have been fortunate enough to be working at my friend's work whcih has all the software and rendering power that i could ever need. Up to this point, i've been using the software family that i've used for other things for ages; adobe.
This was my first ever time wokring with afterfx and during the past week i have to go through a huge learning process. I'm really quite suprised by how much of learnt, and the truth is that i'm proud of my work.
But now i've come to the big shots which i've been too scared to look at until now; the human compositing shots.
I have a series of shots with varying difficulties in compositing and i'm not entirely sure that it would be possible, or at least efficient to do in afterfx. AfterFX Bible has been... well my bible... and it basically says that in order to do the things i want, i should have a lot of experience and a lot of time - of which i have neither.
the things i'm looking to do are:
1. If i have a still shot, is it possible to take an image of the still set and use it to kind of create a mask for the entire set so that only the actors can be seen?
2. Is it difficult to create a mask for a single moving actor if there is a high contrast between the actor and the set?
3. Is it difficult to create a mask for a moving actor if the shot is movign as well?
4. Is it difficult to create masks for the above and then bring two characters together and make them interact?
Now i understand that what i'm asking about is some of the most difficult and time-consuming tasks imaginable, but i'm basically willing to dedicate all my time until the end of january to finish this project (however this time is also for other aspects of the entire process.)
As much as possible, i would like to work within the limits of afterfx because i'm using the entire adobe pipeline and the interfaces of all of them are pretty much the same. However, my friend's work also has a host of other programs which are all available to me as well; combustion, inferno/flame, and something called commotion. From the research i have done, combustion is the discreet equivalent of afterfx and inferno/flame are the higher end solutions. i'd prefer not to learn something more complex which i'd never get the chance of buying, but if it will let me get my work done, then i'd be willing to.
Well if you've managed to reach the end of my story, i thank you for your time and hope that you can help me with the problems i'm facing.
Cheers,
Erebos
I have been fortunate enough to be working at my friend's work whcih has all the software and rendering power that i could ever need. Up to this point, i've been using the software family that i've used for other things for ages; adobe.
This was my first ever time wokring with afterfx and during the past week i have to go through a huge learning process. I'm really quite suprised by how much of learnt, and the truth is that i'm proud of my work.
But now i've come to the big shots which i've been too scared to look at until now; the human compositing shots.
I have a series of shots with varying difficulties in compositing and i'm not entirely sure that it would be possible, or at least efficient to do in afterfx. AfterFX Bible has been... well my bible... and it basically says that in order to do the things i want, i should have a lot of experience and a lot of time - of which i have neither.
the things i'm looking to do are:
1. If i have a still shot, is it possible to take an image of the still set and use it to kind of create a mask for the entire set so that only the actors can be seen?
2. Is it difficult to create a mask for a single moving actor if there is a high contrast between the actor and the set?
3. Is it difficult to create a mask for a moving actor if the shot is movign as well?
4. Is it difficult to create masks for the above and then bring two characters together and make them interact?
Now i understand that what i'm asking about is some of the most difficult and time-consuming tasks imaginable, but i'm basically willing to dedicate all my time until the end of january to finish this project (however this time is also for other aspects of the entire process.)
As much as possible, i would like to work within the limits of afterfx because i'm using the entire adobe pipeline and the interfaces of all of them are pretty much the same. However, my friend's work also has a host of other programs which are all available to me as well; combustion, inferno/flame, and something called commotion. From the research i have done, combustion is the discreet equivalent of afterfx and inferno/flame are the higher end solutions. i'd prefer not to learn something more complex which i'd never get the chance of buying, but if it will let me get my work done, then i'd be willing to.
Well if you've managed to reach the end of my story, i thank you for your time and hope that you can help me with the problems i'm facing.
Cheers,
Erebos
