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bongojazz
12-15-2004, 08:48 AM
Hi...I'm not sure if this is the right forum for this kind of question so forgive if not.

I'm currently trying to batch render an animation that i have just finished modelling....however whilst rendering (software render)....my cpu usage is only 50%....and the render is slower then usual.

Is this likely to be a hardware problem....or a problem with my file...or can something be done to solve this? I may be wrong...but i thought that when you render an animation the cpu works overtime to get it done as quickly as possible?

Not only this...but my animation doesn't seem to want to finish rendering and stops about half way through (after a couple of hours...this is very annoying!!)

Any tips or words of wisdom would be much apreciated.

Thankyou for your time.

Bongo

jmBoekestein
12-27-2004, 06:57 PM
I think it might help to tell people here what the hardware and software is that you're using.
I think you are dealing with a Hyperthreading problem. I've seen myself that software not optimised for hyperthreading and/or multithreading won't run very well at all on a computer optimised for it. Good news though! Usually there are options in the BIOS for enabling/disabling functions. If I were you I'd check whether 1. my software is hyperthreading optimised or not, if so enable it's functionality in specific dialog 2. Check whether your mainboard allows you to switch of hyperthreading.
I'm not sure what to say about your renderer quitting halfway through. Might wanna post the details on that too.

PS:Multithreading, I think, works also on hyperthreaded machines.

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