PDA

View Full Version : accessing swift3D renderer via maxscript


plug3
12-14-2004, 02:32 PM
Hi,

Is it possible with maxscript to set the filename of an animation when using the swift 3D plugin renderer?
Alternatively can you invoke the swift3D renderer via maxscript? (and maybe have a prompt to input a filename for the rendered sequence?)

Any help appreciated,
Thanks.

CGTalk Moderation
01-20-2006, 04:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.