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View Full Version : IK/FK Pose for Animation?


Lois Must Die
12-14-2004, 02:06 AM
I'm wondering though if you know of any reason/s not use 'IK/FK pose' in Max? My lecturer told me its bad but didn't explain. Any ideas?:shrug:

He did show how to switch between IK and FK using the Dope Sheet. However, there's a little glitch in Max 5 though that means you have to do it twice. Often you also have to redo previous ones. Seems like they've not perfected this technology; to me. Or is it just that I don't have a clue? :blush:

The IK/FK pose seems like a good solution, if it works? :curious:

I love Character Studio. None of these weird glitches! Just easy IK/FK animation. :bowdown:

Maybe I should get CAT or Motion Builder for my final project. Anyway, I digress. :cool:

Thanks Again :applause:

Rob

Lois Must Die
03-15-2005, 12:39 AM
Just need to learn it!

Any tips / tricks?:shrug:

Rob

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