FabioMSilva
12-13-2004, 10:38 AM
Hi everyone. I'm very new to what comes to rigging so i would like to learn how to make some stuff i can't get done on the character i'm rigging(Sorry but as for now i can't attach any files, since my ISP is broken down, and i can barely manage to upload this thread)
I'm using 3dsmax 7
Well the first thing i would like to know, is how to rig extra acessories on the character. In this case I've got a Male body Mesh, with some cloth on it(I already skinned the body and the cloth above it, and still got problems with the weights and joints, but i'll try to fix it, if i can't, i'll then ask u the experts what u think about it ^_^;;), and some buttons on his jacket as well some "belt-like" jacket zippers(2 actually, they are made of 2 metal buttons which i didnt want to have any deformation, 2 straps of leather that make the feel of belt, and another metal part which gives the illusion of holding the 2 straps of leather).
What I would like to know is on how i'm going to rigg those buttons and leather belts(hope i dont have to use skinning modifer on each one of them , since the guy as around 10 buttons all around his clothes) in order to make them follow the cloth deformation. I've tried to link the buttons to the biped(i'm using character studio), but by some reason the buttons don't follow the biped and keep staying stalled.
Sorry for making the initial post to long... :S Hope u can help me.
Regards.
I'm using 3dsmax 7
Well the first thing i would like to know, is how to rig extra acessories on the character. In this case I've got a Male body Mesh, with some cloth on it(I already skinned the body and the cloth above it, and still got problems with the weights and joints, but i'll try to fix it, if i can't, i'll then ask u the experts what u think about it ^_^;;), and some buttons on his jacket as well some "belt-like" jacket zippers(2 actually, they are made of 2 metal buttons which i didnt want to have any deformation, 2 straps of leather that make the feel of belt, and another metal part which gives the illusion of holding the 2 straps of leather).
What I would like to know is on how i'm going to rigg those buttons and leather belts(hope i dont have to use skinning modifer on each one of them , since the guy as around 10 buttons all around his clothes) in order to make them follow the cloth deformation. I've tried to link the buttons to the biped(i'm using character studio), but by some reason the buttons don't follow the biped and keep staying stalled.
Sorry for making the initial post to long... :S Hope u can help me.
Regards.
