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View Full Version : Bodypaint: install separately or not?


Erik Heyninck
08-31-2002, 01:43 PM
This question may have been asked before, but the answers may well be outdated, so I ask it again: those of you who have Bodypaint, did you install it integrated with your Cinema4D app or separately, and more important: why? Anyone had any problems with one of the two options of installing?

Grey
08-31-2002, 04:21 PM
I've found that I like it installed separately.

When I was using XL6, I had it integrated, and experienced no problems with it integrated... it's just my preference.

I'm running an AMD 1.4ghz with 500mb sdram, and I don't think it would matter on my machine one way or the other as to performance.

imashination
08-31-2002, 04:26 PM
I would integrate it, theres no technical reason not to, you just get all the extra menus and tools available right in XL.

LucentDreams
08-31-2002, 05:12 PM
all you need to do is use seperate layouts.

Grey
08-31-2002, 05:16 PM
<----to lazy to play with layout :D

ANYWAY: this is great forall BodyPaint guys...

http://free.daz3d.com

Grab the dragon while he's available free :D

They have excellent UV settup so he should be pretty easy to texture.

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