View Full Version : Bodypaint: install separately or not?
Erik Heyninck 08-31-2002, 01:43 PM This question may have been asked before, but the answers may well be outdated, so I ask it again: those of you who have Bodypaint, did you install it integrated with your Cinema4D app or separately, and more important: why? Anyone had any problems with one of the two options of installing?
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I've found that I like it installed separately.
When I was using XL6, I had it integrated, and experienced no problems with it integrated... it's just my preference.
I'm running an AMD 1.4ghz with 500mb sdram, and I don't think it would matter on my machine one way or the other as to performance.
imashination
08-31-2002, 04:26 PM
I would integrate it, theres no technical reason not to, you just get all the extra menus and tools available right in XL.
LucentDreams
08-31-2002, 05:12 PM
all you need to do is use seperate layouts.
<----to lazy to play with layout :D
ANYWAY: this is great forall BodyPaint guys...
http://free.daz3d.com
Grab the dragon while he's available free :D
They have excellent UV settup so he should be pretty easy to texture.
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