Nixgehtmehr
12-11-2004, 11:38 AM
Hello,
I'm playing with the foundation demo version and I tried to render with HDRI - but without success.
According to the XSI HDRI tutorial I tried this way:
I make a sphere and assign a constant material to it. Then I connect an image node (with HDRI files in .hdr format and spherical mapping) with the radiance slot of the constant material. Then I flip the polygons of the sphere. (I can see my HDRI texture into the editor, when I switch to textured view.)
Now I put my my model and camera into this sphere, switch on Final Gathering an render it.
But I don't get the HDRI lightning!
My scene is on iluminated by the color of the constant material. The HDRI in the radiance slot doesn't have any effect at all.
What is wrong?
I'm playing with the foundation demo version and I tried to render with HDRI - but without success.
According to the XSI HDRI tutorial I tried this way:
I make a sphere and assign a constant material to it. Then I connect an image node (with HDRI files in .hdr format and spherical mapping) with the radiance slot of the constant material. Then I flip the polygons of the sphere. (I can see my HDRI texture into the editor, when I switch to textured view.)
Now I put my my model and camera into this sphere, switch on Final Gathering an render it.
But I don't get the HDRI lightning!
My scene is on iluminated by the color of the constant material. The HDRI in the radiance slot doesn't have any effect at all.
What is wrong?
