PDA

View Full Version : Scene Question


Kaiser_Sose
08-31-2002, 04:33 AM
Can someone tell me how the floor in the toys scene gets its color

\LightWave_3D_7.0\Scenes\Toys

proton
08-31-2002, 04:46 AM
it gets it's color from the light...the light is a peachy color.....

Kaiser_Sose
08-31-2002, 04:52 AM
Thats the shadow is it not ... the light ceates the shadow but I am referrng to the black

proton
08-31-2002, 04:55 AM
The floor is grey if I remember correctly and the one light in the scene has a pechy color to it....the light makes the floor colored....


other then that I'm not sure what you mean by that....

Kaiser_Sose
08-31-2002, 05:18 AM
Yes, in the surface editor the floor is grey

I am referring to the black areas where the floor is. I see that the backdrop is black but that does not account for the black in the front and around the toys [ not the shadows ]

http://home.socal.rr.com/mb18/toys.jpg

proton
08-31-2002, 05:34 AM
I'll take a look at the scene when I get to work.....

mjm
08-31-2002, 05:56 AM
That black area is just because it is not within the cone angle of the spotlight. Since the spotlight is the only light in the scene, anything not in the cone angle is without any light: black. Thus, because the surface isn't luminous, it won't create any light for itself - and color requires light. If you take the spotlight and switch the Light Type to Distant, and enable raytrace shadows, you'll get:

http://mywebpages.comcast.net/djmcchesney/toysdistant.jpg

Also, if you just increase the cone angle to about 77 degrees, and the soft to about 41.5ish (I think these are the values I used), you'll get:

http://mywebpages.comcast.net/djmcchesney/toysshadow.jpg

Hope that helps?

Kaiser_Sose
08-31-2002, 06:34 AM
That explains it ... thanks both of you

RobinOberg
08-31-2002, 11:38 AM
i kinda like toysshadow.jpg the most :)
i love fading stuff...

:D

CGTalk Moderation
01-13-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.