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rat1404
12-09-2004, 03:31 AM
well i am doin a paper on the different ways of modeling 3d objects this is what i have so far.
1.box model - u subdivide box then extrude or bevel the shape
2.spline - create lines which set up the refference of the object
3.refference- use refference pics on the plane and create points that then become splines
4. ??
5.??
6.??
ECt. ect. ect.
can u help me out here

rat1404
12-11-2004, 02:25 AM
what i ment was that could u post ur modeling process

Fudge
12-11-2004, 01:27 PM
pologon

sub-d

Fudge

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