rat1404
12-09-2004, 02:31 AM
well i am doin a paper on the different ways of modeling 3d objects this is what i have so far.
1.box model - u subdivide box then extrude or bevel the shape
2.spline - create lines which set up the refference of the object
3.refference- use refference pics on the plane and create points that then become splines
4. ??
5.??
6.??
ECt. ect. ect.
can u help me out here
1.box model - u subdivide box then extrude or bevel the shape
2.spline - create lines which set up the refference of the object
3.refference- use refference pics on the plane and create points that then become splines
4. ??
5.??
6.??
ECt. ect. ect.
can u help me out here
