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TimOPod
08-29-2002, 11:23 PM
hey guys and gals.
ok i am a trained animatore (for whatever thats worth) and I sorta rember nurbs, but I was never taought polus properly. They fired that teacher after my class was done (oh joy). So i'm slowly makeing head way through poly modleing, My big problem now is proper modeling on shoulder area (where arm attached to body) for proper deformation and such. If anyone could help me out that'd me great. I'm runni max 4.0, but I was trained on maya, so I can think both programs (thats worded funny).

Anyway, is there a web page out there or something to help.

Thanks in advance

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