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AlecMoody
12-08-2004, 08:05 PM
4972 triangles with one 1024x1024 texture and one 128x32 texture. Any critiques would be appreciated. In retrospect I shouldn't have painted such a loud base texture..




http://www.shellshockede.com/portfolio/gameart/valentine/valentine_1.jpg

http://www.shellshockede.com/portfolio/gameart/valentine/v2_persp.jpg

More images here: http://www.shellshockede.com/portfolio/gameart/valentine.htm

Confracto
12-08-2004, 08:08 PM
texture looks great!

not sure where the design came from, whether it's realm or your own, but I noticed the undersited looks really empty...when you look through the treads...
this doesn't look right, though I'm not sure whether it's a lack of geometry, or just a bad angle
also, most tanks have plates on the sides covering their tread wheels.

AlecMoody
12-08-2004, 08:41 PM
http://www.shellshockede.com/portfolio/gameart/valentine/v2_right.jpg

Its a real tank, british WW2 tank to be specific.

Heres the blurprint of a similar configuration:
http://www.battlefield.ru/outlines/valentine_01.gif

Chris. F.
12-08-2004, 11:24 PM
I think u should try to work at a Specular Map it looks good :)

AlecMoody
12-09-2004, 05:23 AM
Not a bad idea.. I just added a spec/reflectance map. It should be in that directory now.

AlecMoody
12-10-2004, 05:08 AM
oh, I forgot to post the directory:
http://www.shellshockede.com/portfolio/gameart/valentine/

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