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View Full Version : Color Correction Shader bug ?


SpikeWorx
12-08-2004, 06:25 PM
I´ve encountered some problems with the color correction shader . During a test animation, Messiah quits when the scanline reaches a specific point at some frames.
I´ve switched off all shader nodes one after another to specify the problem and after switching off the color correction node, everything works fine(Changed the settings of the cc node, without success). The point where Messiah quits is where the scanline hits the color corrected surface. It doesn´t happen at every frame, just at a few ones.
Maybe a bug in the cc shader?

Taron333
12-08-2004, 11:25 PM
Sounds fishy, would have to look at that. If you wouldn't mind to, send the projectfile and we check it out. I've never encountered that with any of my scenes, so that'll be interesting! Thanks a lot, SpikeWorx!

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