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View Full Version : Load BlendShapes from Directory ??


SorinLupu
12-07-2004, 06:22 PM
Hello Guys

It is possible ?? the base model for all the blend shapes can be saved at the root directory, and then using MEL commands, each subdirectory who represent the own group of the blendshpes(ex.brows),can be listed in Maya?

http://FireGL.idilis.ro/Clipboard01.jpg


Sorry my English!

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