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View Full Version : how to make an .avi turnaround of my model?


adventchild
12-07-2004, 02:54 PM
'sup dudes! im soo new to maya and its a requirement in our class to make an .avi turnaround of our modeled character. i know its something to do with da camera in maya. and btw, my instructor told us to make it in 100 frames ONLY? can anybody help me out? thanks

AndreasMartin
12-08-2004, 09:02 AM
this is something we shouldn't answer because it can be easily found out by ourself but anyway ...


create a camera
look through this camera
change the view to your model
select the model
make shure your timeslider is set to frame 0
go to attributes (attribute spread sheet) on the right side and keyframe the rotate values
go to frame 100 in your timeline
rotate your object 360° by using the attribute spread sheet
keyframe the rotate attribute
play your animation for testing and look through your new camera
change the rendercam in your renderglobals

mimo8
12-08-2004, 09:10 AM
maya bonustools 6.01 has it integrated

adventchild
12-08-2004, 05:14 PM
hey thanks. yeah yer right. i made it right after i posted my question. hehe. but anyway, what about, if i wanna still make a turnaround but this time, i want my character rendered in wireframes? please? thanks again

mimo8
12-08-2004, 06:19 PM
do a search on wireframe rendering

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