alexgk
12-07-2004, 12:55 AM
Hi all,
I am working on a particle simulation for a meteor trail. I have applied an particle cloud shader to the particles and adjusted settings according (added ramps, cloud textures...etc). But when I render I get this error message:
particleShape1 requires a surface material, i.e. lambert
When I try and add a lambert it says the particleShape1 needs a particle Cloud shader....
can anyone tell me what I'm doing wrong please? I tried searching and didn't find an answer.
thank you
I am working on a particle simulation for a meteor trail. I have applied an particle cloud shader to the particles and adjusted settings according (added ramps, cloud textures...etc). But when I render I get this error message:
particleShape1 requires a surface material, i.e. lambert
When I try and add a lambert it says the particleShape1 needs a particle Cloud shader....
can anyone tell me what I'm doing wrong please? I tried searching and didn't find an answer.
thank you
