Segmoria
12-05-2004, 05:05 PM
I am new to XSI and I am trying to find the best way to attach multiple objects into one.
I have lets say a model of a TV set with lots of seperate objects for buttons and wires and I want to attach them all together, in order to apply a Taper or a Bend modifier to it.
I dont want my geometry to be affected at all, so I dont want to use Boolean ops
nor do I want just to group them.
What I'm looking for is a simple "Attach" option (thats how it's called in 3dsMax)
The geometry I'm trying to attach has similar tesselation density so there wouldnt be a problem in it deforming in a similar way when a modifier is applied to it.
any help?
I have lets say a model of a TV set with lots of seperate objects for buttons and wires and I want to attach them all together, in order to apply a Taper or a Bend modifier to it.
I dont want my geometry to be affected at all, so I dont want to use Boolean ops
nor do I want just to group them.
What I'm looking for is a simple "Attach" option (thats how it's called in 3dsMax)
The geometry I'm trying to attach has similar tesselation density so there wouldnt be a problem in it deforming in a similar way when a modifier is applied to it.
any help?
