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View Full Version : AWAKE - Animation Session 11 - Action Cut


AWAKE
12-04-2004, 10:49 PM
12/04/04

I'm in on this one. no boards yet, but the Idea is a street fight. (big suprise)
_______

12/05/04

Ok.. got the boards together.
http://www.dontsleep.com/animsession_11/animsession11boards.jpg
1. The dude just knocked someone out.
2. He's still ready to go.
3. He hears someone rushing up.. cut
4. Boom. He gets tackled...

We'll see how it all plays out later but I'm expecting it to be really pretty quick in terms of framecount.
______________________

12/09/04

So here is my progress so far. Already I want to change a lot of things. Some things in my head, and some things in the file. Doing this challenge is more involved than I thought.....

quicktime sorenson3 2mb
http://www.dontsleep.com/animsession_11/first_shot_version_01.mov


_______________________________


12/13/04


okay got the server straight.. addressed a bunch of issues in terms of the cameras, energy and timing.. Still some leftover robot, and the roll is gonna eat my life away, but it is starting to take shape..


quicktime sorenson3 2mb

http://www.dontsleep.com/animsession_11/post2.mov



____________________________

12/18/04

Okay, changed the roll a bit. or got rid of it. I'm running out of frames.. and time. I am almost done. I want to change the bouncing now as it is slightly muppet like and the ending needs a few frames extra , but I don't think I'll have the time. It's good to have a deadline..

quicktime sorenson3 >1mb

http://www.dontsleep.com/animsession_11/post3.mov


__________________________

12/20/04

Session is done..

http://www.dontsleep.com/animsession_11/final_post.mov


12/21/04
Render

http://www.dontsleep.com/animsession_11/session_11_render.mov

>3mb

Lil_Mick
12-06-2004, 08:53 PM
it looks cool. I wanna see the hit animated!

~J

AWAKE
12-07-2004, 12:51 AM
Me too.. my original thought was to have the hit happen in the closeup shot. I think it's against the rules.

Lil_Mick
12-07-2004, 05:26 PM
I don't know, I think you might get a better reaction to cut to a wider shot right as the hit happens, as well as it would probabaly be a bit eaiser to understand that he's getting hit. I would think in a close up it could be a little confusing as to what acually happend to him, (though I realize it would be exlplained afterwords when the camera cut) Anywho, I should probably get back to mine, I still gotta think of something for my guy to react to.


~J

AWAKE
12-09-2004, 06:40 AM
Yeah.. It could go either way. I originally boarded it with the hit happening in the first shot, but wanted to try to stick real close to the rules. since the action is continuous, it'll be easy to try it both ways.

HEre's the lost storyboard.
http://www.dontsleep.com/animsession_11/board4.jpg

Lil_Mick
12-09-2004, 10:34 PM
either way, it shoud be cool. have you started animating it yet? Are you using models you already made, or are you just using something from the net?

~J

AWAKE
12-10-2004, 07:53 AM
animation has begun. I'm using a model that I had lying around.
http://www.dontsleep.com/animsessio..._version_01.mov (http://www.dontsleep.com/animsession_11/first_shot_version_01.mov)

Lil_Mick
12-10-2004, 10:05 PM
nice, man. Cool start, I wanna see the rest!

~J

go go go
12-11-2004, 11:03 PM
lookin good AWAKE. i'm liking what you're laying down.

the right jab is good, but that left doesn't really feel like it connects. i'm not sure what you have in mind, but it would be cool to see that left really take that guy down. so when it hits his head snaps back more and there is more follow through with the punch since it is almost going through him.

also after the hit happens the guy is still bouncing around like there is another guy to fight. it might be cool if he's more like WHAT'S UP over the guy going down. know what i mean?

good good.

ps: i gots the internet

AWAKE
12-12-2004, 03:13 AM
go go go,


Thanks for the feedback :) I know exactly what you mean about the second punch. No energy at all. Actually the whole thing was somewhat sluggish to me the day after I uploaded it... I was working on it today and I addressed that as well as the framing. It's more like the storyboard now. Server problems are keeping my upload from happening. hopefully I can get something up for monday...

AWAKE
12-13-2004, 04:58 PM
okay got the server straight.. addressed a bunch of issues in terms of the cameras, energy and timing.. Still some leftover robot, and the roll is gonna eat my life away, but it is starting to take shape..


quicktime sorenson3 2mb

http://www.dontsleep.com/animsession_11/post2.mov

Lil_Mick
12-14-2004, 06:21 PM
nice! have fun with that tumble!

~J

AWAKE
12-14-2004, 09:33 PM
Yeah.. I know. It's gonna be a lot of keyframes.

I was supposed to be working on it every night after work this week, but things are coming up all over the place... I must finish.....

go go go
12-15-2004, 07:18 AM
that tumble is going to be the shit when it comes together.
the cut is great and my favorite part is when he get tackled by that guy, cuts, and the roll starts. good good.

main gripe: the punches seem a little slow.
and maybe excessive body bobbing? i dunno on that one really...

when's it gonna be done??

AWAKE
12-15-2004, 02:37 PM
gogogo,


Thanks for the comments.. I did some revisions last night and I changed some of the Y translation on the bobbing so he doesn't come up as high. I added shoulder and head motion. It looks a little more natural now, but it is still an unmistakable bob.. Maybe I'll try a version with less bobbing. I'll be starting the tumble tonight. It goes so fast, it might not be all that bad. I working on it tonight and on friday, but the whole thing has to be done for the deadline of the 20th. I wanted to bust out a render if there is time.

roto baggins
12-15-2004, 05:53 PM
yo, that's banana's DUN! by the way, i love your homepage! toodles!

RobertoOrtiz
12-15-2004, 07:20 PM
Great work so The animation before the cut is really good.
I like the fact the there is a sence of weight on the characters.



-R

AWAKE
12-15-2004, 11:08 PM
Roto,

thanks yo... The homepage is lucky its just that picture.. I've had the site for years and have done nothing with it. maybe soon. (I always say that)

Roberto,

I'm glad you like it.. Thanks.

MrSolo
12-17-2004, 09:38 AM
hi AWAKE!

Pretty cool man!

Love the guys fighting on the first shot! The cut is working really good!

Good luck!

Cya.

AWAKE
12-18-2004, 07:24 AM
Thanks mrSolo!


The new one is slightly different. The roll started as a better Idea in blocking, so I changed it. It also was easier to do that way. I was starting to get gimble crazy on the controls with all my bullshit hierarchy crap.


quicktime sorenson3 1mb

http://www.dontsleep.com/animsession_11/post3.mov

Mawberry
12-18-2004, 04:12 PM
Nice work. The light gray character's right foot looks a little stiff on the rolling part. Other than that its looking great.

AWAKE
12-18-2004, 06:45 PM
Thanks yo.

I hope I can get it where I want for the deadline. and for the pre-deadline... :)

go go go
12-18-2004, 09:09 PM
DAAAAAAAAAAAAAAAAAAAAAAAAAAAMN!!

that shit is tight!!
the golden gif is as good as yours!

AWAKE
12-19-2004, 06:06 AM
HA.. Golden gif.

I've worked on it too much and not enough. Snowboards in 6 hours, and then return of the King at colin's tomorrow.

I'm glad you like it, yo.

Lil_Mick
12-20-2004, 04:19 PM
your's rocks! so much for my chance of getting the golden gif. on the plus side....snowboarding. yes.


~J

AWAKE
12-21-2004, 04:31 AM
Its over...


http://www.dontsleep.com/animsession_11/final_post.mov

or is it?


>1mb

Mawberry
12-21-2004, 05:20 PM
That ish is hot... That guy is really about to get his monkey ass kicked. Another stellar anim paatna. And remember it's GIF. Jiff is peanut butter.

roto baggins
12-21-2004, 05:43 PM
another backyard banger from my man! where's dj clue? he needs to drop the sirens to this joint!

Mawberry
12-21-2004, 05:48 PM
Yo, I just looked at every animation... you won.

go go go
12-21-2004, 07:39 PM
yeah it's hot dude.

vitorvilela
12-21-2004, 07:46 PM
Outstanding!!!

Congratulations AWAKE!!

Very cool :D

C-Ya
Vitor Vilela

AWAKE
12-21-2004, 08:00 PM
Mawb-Deep , Roto, go go go and Vitor, thanks you guys. I'm glad you're into it..



I just did a render of it..


http://www.dontsleep.com/animsession_11/session_11_render.mov

>3mb

Word up...

roto baggins
12-21-2004, 08:46 PM
OH MY GOD! you killed it. that's hot (paris hilton shouldn't take credit for that phrase). i'm like beyonce, "SPEECHLESS"

AWAKE
12-21-2004, 09:26 PM
Thanks RoTo..



Wu-Tang again? .. Aww yeah. Again and again!


Paris hilton is spelled with an F.

mattmos
12-21-2004, 09:31 PM
Killer. The cut works perfectly. One v.v.v.small crit, not entrely sure about the way the first guys head rotates in a different direction after the punch passes. The up and down motion of the guy in white and the scramble to the feet of the guy in green are both awesome. You got serious skills man...

Lil_Mick
12-21-2004, 09:42 PM
very nice, beats mine. well done. Well done indeed.

~J

AWAKE
12-21-2004, 10:33 PM
Killer. The cut works perfectly. One v.v.v.small crit, not entrely sure about the way the first guys head rotates in a different direction after the punch passes. The up and down motion of the guy in white and the scramble to the feet of the guy in green are both awesome. You got serious skills man...

MAttmos,

Thanks for the comments. I've kind of had issues with that punch since the beginning. (check out the first couple quicktimes) I should have made it more of a priority to fix it. I guess there is nothing I can do about it now.. haha...

MrSolo
12-22-2004, 12:33 AM
Really cool!

Loved your animation! I agree about teh cut, works relly good!

Congratulations for the great job!

Cya.

mattmos
12-22-2004, 01:25 AM
MAttmos,

Thanks for the comments. I've kind of had issues with that punch since the beginning. (check out the first couple quicktimes) I should have made it more of a priority to fix it. I guess there is nothing I can do about it now.. haha...
Dude, I don't think you need to worry, the rest of the animation more than makes up for it!
Relax and have a beer :beer:

jake_$teed
12-22-2004, 01:32 AM
just what the animation world needs. promotion of black on black violence.

AWAKE
12-22-2004, 01:54 AM
just what the animation world needs. promotion of black on black violence.

All I did was put the camera in the scene, and they acted it out all by themselves. Well, actually, It happened as soon as I put the shaders on.

I'm glad I gave them all the same shoes or someone might have died.


Jake, you need to get a grip. It's just us nerds watching.

AWAKE
12-22-2004, 02:23 AM
Mattmos & mrSolo,

Thanks for the good feedback. Both of you guys are doing great work.. (yes, I'm internet stalking you) Matt, I like the art and design in "The other side". Really nice stuff. Marcelo, The skeletoons stuff looks really fun. Sweet poses in there.

mattmos
12-22-2004, 03:50 AM
Mattmos & mrSolo,

Thanks for the good feedback. Both of you guys are doing great work.. (yes, I'm internet stalking you) Matt, I like the art and design in "The other side". Really nice stuff. Marcelo, The skeletoons stuff looks really fun. Sweet poses in there.
lol, thanks for the compliment - I've been an internet stalker of yours since you posted that kick ass demo reel with the nike basketball stick-guy a while back ;)

MrSolo
12-22-2004, 09:53 AM
Mattmos & mrSolo,

Thanks for the good feedback. Both of you guys are doing great work.. (yes, I'm internet stalking you) Matt, I like the art and design in "The other side". Really nice stuff. Marcelo, The skeletoons stuff looks really fun. Sweet poses in there.
Thks man, It is really good comming from a good animator as you! : )

About your demo, How canI see it? Do you have a websit? I am pretty sure you have a lot of excellent stuff to inspire with!

Keep going!

Cya.

AWAKE
12-22-2004, 03:08 PM
MAttmos,

lol :scream: That's a pretty deep stalk.. That thread is now in the legacy section since it's so old.


MrSolo,

No website of my own. I've been too lazy or busy or some other thing... maybe in the new year I'll make it. It would help, at the very least to show my family how far all my nerding goes.

This is the link to the reel. it's more or less 18megs. It's also getting old..

http://www.dontsleep.com/divx_reel.avi


I took a staff job recently at Method (http://www.methodstudios.com) in Santa Monica. If you search for Jeremy Butler (http://www.methodstudios.com/moy1873) you can see stuff that I worked on.

vitorvilela
12-24-2004, 04:19 AM
Holly crap :bounce:

Excelent stuffs you got in your demo!! Man... you just win a nerd fan!!

Keep going maestro!!

C-Ya
Vitor Vilela

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