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hURT
12-04-2004, 02:31 PM
Hi all,

I have a problem with the frame rate performance on my home workstation using Maya. I noticed that the frame rate on this workstation is slower to the one that I use at school which is an HP workstation 2.4Ghz, 1.5GB RAM with a Nvidia Quadro FX 1100. Oddly, here is my system specs, I was rather surprised that the schools workstation had a higher frame rate, while navigating in a heavy scene, it still held steady at 17-21FPS while mine only navigated around 0.9-6FPS!

Any idea as to why the slow performance? My workstation is clean, using certified drivers for Maya (61.76), The school HP Workstation uses 65.73, which I'm unable to run... (Causes my workstation to crawl slower in Maya!) both systems use the same exact copy of Maya and both have been updated with 6.0.1. both are running at the same resolution. I'm stumped as to why the slower performance with my workstation.

Any help would greatly be appreciated!

My system specs;

Windows XP Pro SP2
Tyan Tiger K8W S2875 Dual Opteron Motherboard
Duel AMD Opteron 64 250 (2.4Mhz)
4x1GB Corsair DDR PC3200 Registered ECC Server
2x74GB SATA RAID 0 138GB 10,000RPM Raptor Western Digital Hard Drives
2x250GB SATA RAID 0 500GB 7200RPM Western Digital Hard Drives
52x32x52CD-RW/12xDVD Drive
12xDVD-RW
Floppy Drive
Creative Sound Blaster Audigy 2 ZS 7.1
NVIDIA Quadro FX 4000 256MB 8x AGP w/Dual DVI

Andyman
12-04-2004, 04:33 PM
I'm sorry that I don't have an answer for you, however I do have a question that might help clarify things a bit. Has this problem always occured, or just recently?

I'd also like to compliment your system there - it looks rather nice to me.

hURT
12-05-2004, 02:33 AM
Hi there Andyman,

Thanks for the reply. It seems this problem was always constant since I got the workstation. I had to use the certified drivers to actually get a decent frame rate from the viewports as to recent drivers where navigating in the viewports were irritating and horrible.

But, I worked on several really low poly models and some high detailed models which the frame rate, on my workstation, seemed to do pretty well. But when working on large scale scenes (large landscapes, textures and deep valleys with particles flowing). The frame rate is horrible, but yet the HP workstation that I work on delivers good frame rates. I may have to ask the tech department on how they optimized there HP's... I've asked before and they gave me a look as if I said something that wasn't supposed to be said.

Thanks, i've worked on several workstations and decided to spurge on getting a really fast setup (even though I know techology changes and gets cheaper). I'm pretty happy with it, rendering on this machine is amazing. I'm loving it, other then the slow frame rate, everything else is fine and dandy. :D

hURT
12-11-2004, 12:51 AM
This thread is pretty much dead, but I managed to figure out what the problem was. It was a bad installation of Windows XP SP2, so I wiped the drive clean and did a reinstall of Windows XP SP1.... and then proceeded to update windows through windows update. After the initial updates for SP1, I added current drivers for everything in the system. Afterwards, I went back to windows update and updated into SP2.

Previously, I used an SP2 OEM update (the 215MB file)... This is what screwed me up.

Now, the frame rate isn't as chunky! Previously, I was only getting about 6-7FPS in the viewports, now i'm getting an average of 30-60FPS! This is what I was expecting, it's abit faster then the HP Workstation which I expected it to be.

:)

SpiralFace
12-12-2004, 07:38 AM
Ah so thats what that frigin problem might be with mine. I'm on the same boat that you where on hURT. Thanks for the update. Although it might be something else, its good to at least get a good idea. Stupid SP2.

hURT
12-21-2004, 10:55 AM
Yup, SP2 was the problem. But also, want to add. For my chipset, AMD AGP Drivers. They were old which also helped speed up the viewport viewing. But for some odd reason, these new AMD AGP Drivers causes my machine to go Blue Screen of Death with an error of "Machine_Check_Exception" which is annoying. Only way I can get around this is uninstall the AMD AGP Driver but that pretty much leaves me back to the slow viewports again. :(

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