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Spectre1337
12-04-2004, 01:31 AM
is there a way to smooth a NURBS surface while "locking" the borders of the NURBS patch so that they remain unchanged? the only smoothing method i currently know is using the surface sculpting tool with "smooth", but that's no good for smoothing an entire surface evenly, and if you use "flood", it changes the location of the borders so adjacent surfaces no longer match up.

how can i solve this problem? is there perhaps another way to approach this?

failure
12-04-2004, 06:16 AM
Rebuild to smaller number of spans while keeping surface corners

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