markw7
12-03-2004, 08:11 PM
I'd like to try out Dan Neufeldt's cityBuilder script (link below) in OSX and I think it won't work there as is. I can get it to load up through Script Editor and start processing on a plane, but it stalls: "The image sampler plugin could not be found in the default Maya plugin directory". The script consists of...
AEImageSamplerTemplate.mel
cityBuilder_Full.mel
cityBuilderIcons folder (all bmp)
imageSampler.mll
My understanding is that the .mll file needs to be converted to a .lib or a .dll. Yes? OSX doesn't recognize mll format. And that a newb can't really do it -- ya need XCode or something?
Also I think the icons need to be xpm's, but that's easy to do in GraphicConverter, and then you edit the script to look for them instead of the bpms.
Anything else?
I haven't asked for permission from Dan yet. I imagine I'd have to do so before distributing it. He describes the script here...
http://www.nerfsafetysquid.com/cityBuilder.htm
Cheers.
AEImageSamplerTemplate.mel
cityBuilder_Full.mel
cityBuilderIcons folder (all bmp)
imageSampler.mll
My understanding is that the .mll file needs to be converted to a .lib or a .dll. Yes? OSX doesn't recognize mll format. And that a newb can't really do it -- ya need XCode or something?
Also I think the icons need to be xpm's, but that's easy to do in GraphicConverter, and then you edit the script to look for them instead of the bpms.
Anything else?
I haven't asked for permission from Dan yet. I imagine I'd have to do so before distributing it. He describes the script here...
http://www.nerfsafetysquid.com/cityBuilder.htm
Cheers.
