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marcury
08-28-2002, 11:30 PM
hi all! I'm finishing a model of a head and I want to put it a realistic texture using unwrap camera so after that I have to put it a cylindric projection but when I want to deform the model to make different expressions I dont know how to convert the projection in uv's , I only want to deform the texture with the model, anyone can help me?

leigh
08-29-2002, 08:35 AM
Hmmm.... I'm not sure if there is any software that "converts" normal projections to UVs - what you need to do is unwrap your model, so that you can get a UV template from it :)

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