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View Full Version : Female character crit/help please.


m0nicle
12-02-2004, 09:14 PM
Im making a female gothic vampire chick and heres what Ive come up with so far. The skinning isnt completely finished nor the mesh itself however I keep submitting it to the "guy in charge" and he says that the face isnt good enough. not hot enough to be exact. I dont think it looks so bad myself so I thought Id post it up to get some more feedback and hopefully some good advice.
anyways heres the pictures let me know what you think. any advice is welcomed.
http://repo.jackmoves.com/albums/album235/crit5.jpg
http://repo.jackmoves.com/albums/album235/crit1.jpg
http://repo.jackmoves.com/albums/album235/crit4.jpg
http://repo.jackmoves.com/albums/album235/crit2.jpg
http://repo.jackmoves.com/albums/album235/crit6.jpg
http://repo.jackmoves.com/albums/album235/crit3.jpg

the_podman
12-02-2004, 10:25 PM
If you're going for "hot" on the face, you might want to narrow the nose a bit and make it more delicate and slender, and the eyes can be sorta half-closed in a sorta sexy expression. Arch the eyebrows inward more. BloodRayne is a good example of this "type" of face. There's lots of comp art available on the net for that game.

It's a pain to model and texture a pretty face because of all the delicate painted and modeling.

Your model presents an extra challenge being that she's got really short hair. I've seen a lot of "hot" girls in the city that have super short hair, but that's only because they have a gorgeous face. Not too many ppl can get away with this look and in you model, you'll have to work extra hard on the face.

So far, it's looking ok, though, just need to "soften" some of those male features on her face. She's got a chiseled chin which makes her slighty masculine.

-pod

the_podman
12-02-2004, 10:35 PM
Here's a face I've been looking at a lot lately. I love the way it's modeled. Notice the "narrow eyes" and "tall nose"

It's a screengrab from Metal Gear Solid 3:Snake eater.
-pod

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