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HCompston
08-28-2002, 08:03 AM
How can you determine the placement of the Seam when creating a UV texture MAP. The manual is a little bit vague on this and all the tutorials I can find assume the seam is in the write place!

What I have is a model of a helmet (F1/Motorbike full face style)

I want the seam down the back but I can only seam to get it down the side. Am I missing something?

If the answer is obvious I cant seet it :(



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leigh
08-28-2002, 08:36 AM
You can try unwelding the points along where you want the seam before unwrapping it ;)

HCompston
08-28-2002, 10:06 AM
Leigh

Tried that and it didnt appear to make a difference.

Selected all the points did a Unweld. Re-Applied the UV Map and the seam was in the same place. I was using cylindrical mapping with an auto setting and the object is roughly at the origin.


I am using Lightwave 7.5.

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