HCompston
08-28-2002, 07:03 AM
How can you determine the placement of the Seam when creating a UV texture MAP. The manual is a little bit vague on this and all the tutorials I can find assume the seam is in the write place!
What I have is a model of a helmet (F1/Motorbike full face style)
I want the seam down the back but I can only seam to get it down the side. Am I missing something?
If the answer is obvious I cant seet it :(
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What I have is a model of a helmet (F1/Motorbike full face style)
I want the seam down the back but I can only seam to get it down the side. Am I missing something?
If the answer is obvious I cant seet it :(
Report
