View Full Version : Newbie question about resolution
Pauleeeee 11-29-2004, 05:57 PM OK, so I've noticed that alot of the artists in here work at a resolution of 300px and maybe around 2000px in height and width.
I understand this is so they can achieve more detail in their work which is why I have been working at this resolution.
Now obviously because it is at such a high size the entire image won't fit on my screen at 100%. What is annoying me though is that when I zoom out to say 33% I get alot of jagged edges on lines and pretty much everything....not very anti aliased is what I'm trying to say.
Is this just something I have to live with in Photoshop?
Thanks,
Pauleeeeee
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tweeeker
11-30-2004, 12:56 AM
You'll have to live with it I'm afraid (unitl/if ever adobe add on the fly antialiasing). 33% and 66% are the worst though, I just avoid working at those ratios. 50%, 25%, 12.5% etc are much better cause it can skip an even number of pixels
Skjoldbroder
11-30-2004, 10:12 AM
I'll just add that artists working in 300dpi, 2000x pixels, are probably working with art that needs to be high-res enough for print. If you're producing art that will only be displayed in digital form, there's not necessarily any point in working in more than 72dpi (which is screen res). Of course, you may or may not want to make your works print-ready in any case, but I don't very oftendo that, to be honest.
(just to emphasize that you don't need to do it just because some artists do it.. :))
fundagenie
11-30-2004, 10:26 AM
A better solution wud be to use a bigger monitor....
Also if you are thorough with the hotkeys just switch them all off using the TAB key...
Bring them up only when you are in real need....that gives you a lot more working space....
monitor size is not really a guide...its monitor resolution that counts...my laptop has a higher res than any of our 22" lacies will run at comfortably (in terms of screen quality)
Pauleeeee
11-30-2004, 12:07 PM
tweeeker: I never thought about trying to work with just 50% and 25% etc...thanks.
Anyway, thanks for all the replies.
-Pauleeeee
rickmann
12-02-2004, 02:09 AM
I feel for you pauleeeee
once I had to create a billboard for my old company, it was 14 feet wide by 10 feet tall, at 200 dpi for our trade show events that was like 30000 x 20000 pixles! I remmeber looking at some type on a 21 inch monitor, all I could see was the bottom part of one letter! Talk about nuts! I think when I finished eveything and flattened the artwork the file size was still over a gig!
c-ya
Rick
itsallgoode9
12-02-2004, 05:06 AM
rickman, i feel ya on that one....i did a simple design for a timeline which would go on a floor in InDesign last year which was 40ft x 18ft...god that sucked waiting 20 or 30 minutes for it to save at the end of the day when I was wanting to leave, but it made it nice during the day giving me quite alot of breaks so I could back up often :thumbsup:
rickman and itsalgood...you need to know the output lpi of your target printer and then double it...so for magazines its normally between 125 and 175 lpi meaning 300 dpi should do on average....BUT billboard lpi can be as low as 50 lpi... meaning you need far less pixels than you may have thought... we regularly do billboards and we normally send them out at between 8-12k for 20' wide. No problems. Also, large images aren't view so close as print so your margin for error is higher...2X the lpi is the optimum, but you can easily get away with 1.5x meaning lower pixel counts, non of which anyone will notice.
rickmann
12-03-2004, 02:24 AM
halo, yeah your correct on the billboard resolution settings. They use a totally different printing system, I use to work with a pressman for VIACOM in florida. But I was talking about a trade show booth billboard, something that your not looking at driving 65 mphs. These things print similar to billboards where they print off in sections and are peiced backed together. But the resolution can not go below 150 dpi, the presses they use are very similar to the DI's that they use for postcards and magazines like a Heidelburg, or a Kameroa (I hope I am spelling correct).
itsallgoode9, I have to admit I loved the long breaks too while waiting for my file's to save, especially when I would be in photoshop and would apply an effect and it would tell me "its thinking about applying the effect" god I needed more ram!!
c-ya
Rick
LOL...yep, the days of the 1 hour long radial blur filter break are sadly over...;)
Pauleeeee
12-05-2004, 11:34 PM
Hey, me again ;)
I know this isn't the Painter forum but I didn't want to have to start another thread with the exact same question.
Anyway, I've been messing around with a trial version of Painter and have been having the problems I was having with aliasing.
I took the advice that tweeker gave to try to stick at magnifications of 25% and 50% etc. but even when I do this in Corel Painter is still get jagged edges on lines which is really annoying.
How do other people work around it?
Thanks,
-Pauleeeee
although your seeing jaggies, you should look at your artwork at 100% to gauge whether they are actually there or appear there as a result of the screen preview at other %'s
Pauleeeee
12-06-2004, 03:01 PM
They don't appear at 100% but that not the problem I'm having.
What's bugging me is when I'm working on a quite a large picture and I need to zoom out resulting in jagged lines. In photoshop if you stick around the 50% or 25% zoom out it is fine but if you attemp that in Painter it looks horrible.
I've seen a few posts on the net from people with the same problem but I haven't really found a solution....
Any ideas?
not really any solution...your seeing jaggies because of the display at %'s because its a downsampled preview of your actual document...one solution would be to wind up your monitor res to as high as possible, which will allow you to see more at 100% but smaller.
Its a caveat of working high res, so really its something you'll need to get used to, working at %'s or 100% and flicking between the 2 as needed.
Pauleeeee
12-06-2004, 08:02 PM
Thanks for the reply.
I don't mind having to get used to it I was just trying to find a way around it so I didn't have to get used to it :-P
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