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Drunken Trolls
11-27-2004, 05:11 AM
Hi all,

I've come to a point where I need to choose a direction. I use Bodypaint 3D, so most of the technical side of texturing is taken care of for me, (minus minor changes). I've been using stock textures from the Total Textures discs, and hand-painting a few of them.

This may sound weird, but it seems almost wrong to just put stock photo textures on something that I've just modeled. I also don't want to spend a lot of time taking original photographs, because I don't enjoy photography. While I'm a fair painter, I'm afraid that if I throw all of my energy to painting, a year or two down the road I'm going to find that I've wasted my time.

There's a book on photorealistic painting in Photoshop by Monroy that I've ordered. It's not the same as practice, but it might open my eyes a bit to some stuff I didn't know. Has anyone else been worried about stuff like this? Do you know of additional resources that might help?

Sorry for the newbie question!

Stroker
11-27-2004, 02:56 PM
I'm not exactly known for my painting skills.
But I do practice on occassion.
One of my favorite things to paint is to 'Borgify' a person.
Just for fun stuff, basically.

However, painting has helped me in other places where other stock tools fail.
For example, touching up a person's forehead due to sweat.
Or maybe brightening up some highlights real quick.
I've got some nasty wedding photos to touch up and am doing a fair amount of painting.

Painting - not just for textures.

Hmmm...
Not really sure how far you should take your painting skills, though.
I don't think painting will ever become obsolete.

Drunken Trolls
11-27-2004, 08:30 PM
Hmmm...
Not really sure how far you should take your painting skills, though.
I don't think painting will ever become obsolete.


Thank you for the reply. It's tough because I'm asking such broad questions. I'm pretty sure that I want to just practice with painting, (photorealistic and non-), and stop worrying about stock photos and taking my own pictures. "Borgifying" sounds fun. :)

leigh
11-28-2004, 01:39 AM
Although I personally love to handpaint textures (and have been doing so for years), there is also nothing wrong with incorporating photographic elements into them. The only tricky part lies in finding appropriate photos to use :)

Before I started doing 3D I studied fine arts, of which painting (especially oils) was a big part of the course. The training I received and the practise that I had with painting on canvas has helped me immensely with my digital painting. The essential things are that you understand colour and how to mix it, and are able to observe lighting and colours correctly in order to reproduce them. In CG, photorealism is achievable by understanding how lighting works and how it affects surfaces. Therefore in CG it is imperative to have a good understanding of lighting in addition to your texturing and shading skills.

Books can help but more important is practise. Stop worrying about it and just do it :)

And remember also that in CG sometimes you need to bend rules and such to get things looking right for the shot.

abohmed
11-28-2004, 08:40 AM
what you said is amazing but when i began photoshop it all changes and i come to results that no one want to see it
i guess to solve this problem you should(leigh)show us your way in a video you know make a texturing video tutorial and make it in detail and all this forum especially me will be thankfull
you know and i bought your book it helped a little i wish you do that it wont take a lot of your time i know that you are busy

leigh
11-28-2004, 01:04 PM
i wish you do that it wont take a lot of your time i know that you are busy

Making a video does unfortunately take a lot of time and resources. Right now I have a lot of work to do (just started writing another book as well!) and I'm about to move to another country, which is a HUGE task... I get a lot of people asking me to do videos but it's really just not practical at all.
There are no secrets to texturing, as I always say. It's just a matter of practising and understanding what you're doing :)

StephanD
11-28-2004, 01:41 PM
Will this new book be for Lightwave or Xsi,if I may ask? :)

leigh
11-28-2004, 09:04 PM
XSI. Although this time the majority of the book will focus on painting textures as opposed to working in a 3D application... I'll be using XSI for all the UV mapping, shaders, etc but I want to focus on actual texture creation/painting.

a_w
11-29-2004, 04:47 AM
i guess to solve this problem you should(leigh)show us your way in a video you know make a texturing video tutorial and make it in detail...I found Jason Sallenbach's (Horrible Death) Hellboy video tutorial helpful. At 380 megs, it's quite the download, but you'll witness 30 minutes of hand-painting in Photoshop, complete with tool changes and layer switching.

Full URL:
http://www.planetquake.com/polycount/cottages/horribledeath/hellboy_tut.htm


a_w

abohmed
11-29-2004, 12:59 PM
hi leigh i am sure going to buy your book i hope it evolove how to paint the texure in photoshop and please tell me when the book is on amazon

Drunken Trolls
11-30-2004, 06:33 AM
Thank you for the Hellboy link, I'll look into that next.

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