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kithng
11-26-2004, 06:55 PM
Hi,

I try to use ratcollector to render a reflection pass, but with no success.

let say, I have a ball and a floor plane, turned off the primary visibility of the ball in maya and attach ratCollector to the floor plane and turned on "collect reflection".
now the floor appear just black, no reflection.

but collect shadow work perfectly.

what wrong ? am I missed some step ?

thanks for any help.

rendermaniac
11-26-2004, 10:08 PM
Are you using the Pixar reflection light attached to your object? I have better success with an environment light and the collect reflections template.

This is just for reflection maps so it won't see the ball. If you want "real" reflections you'll need to use the glass or swissarmy templates.

Simon

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